Apr 30

During the course of the 2009 Formula 1 season, a driver for the Renault team, Nelson Piquet, Jr, who had recently been released by the team, accused Renault team princpal Flavio Briatore of race fixing. Specifically, the dismissed Brazilian driver alleged the Briatore, and Renault engineering chier Pat Symonds, had coerced Piquet into deliberately crashing his car in the 2008 Singapore Grand Prix, in order to bring out a saftey car. As a result of the safety car deployment, owing to the team’s pit stop strategy, Renault’s lead driver, two-time world champ Fernando Alonso, was able to vault to the race lead. Alonso eventually won the race.

Both Briatore and Symmonds initally denied the allegations, although Pat Symmonds at the same time suggesteed that Piquet had approached Briatore and him with an offer to crash out to create an a strategic advantage for Alonso. Cars will typically pit during a safety car deployment, as they lose less ground against the field when the lap speeds have been deliberately slowed by the saftey car. Alonso, however, had pitted prior to the crash, which meant that he was able to gain ground while the other cars all scrambled to make pit stops.

Ultimately, resigned from the Renault team, and when they were brought before hearing of the FIA (Federation Internationale d’Automobile), neither Briatore nor Symmonds contested the allegations. As a result of the hearing, Briatore was penalized with a lifetime ban from the sport (which included not only team management, but any ancillary activities, such as his lucrative driver management business); and Symmonds was issued a five-year ban.

Briatore insisted he capitulated to save the team from further turmoil. But it wasn’t long before he began making public statements that he’d been, in effect, framed, and that he was a victim of the personal animosit of Max Mosley, who was then president of the FIA.

Briatore took his case to a French court, and in January, 2010, and the court overturned the FIA’s bans, terming it “irregular,” and “illegal.” In addition, Briatore and Symonds were awarded cash settlements of 15,000 and 5,000 euros, respectively. These sums were considerably less than the compensation for damages the two men had initially sought, which were 1,000,000 and 500,000 euros, respectively.

Subsequent to the French court’s ruling, the FIA announced they would appeal the court’s decision. And regardless of whether or not the appeal is successful, the FIA is free to alter their own rules to disallow participation in the sport. They might, for example, bar individuals from team management based on prior unsportsmanlike conduct.

Ultimately, as an indpendent sport sanctioning body, the FIA is free to set its own prerequisites for participating in the sports it governs. While applying a lifetime ban to a single individual might be deemed illegal, setting up certain standards which would be applied uniformly to all Formula 1 applicants would not be, presumably.

The question remains, should Flavio Briatore, and by extension, Pat Symmonds, be allowed to participate in the sport at the same level as before? If the allegations against them are true, they’re guilty of behavior that is not only unethical and unsportsmanlike, but reckless and dangerous, as well. Any type of crash, even a controlled one, has inherent risks. Nelson Piquet, Jr could easily have done injury to himself, to one of his fellow drivers, or to one of the track stewards who took to the track to help clear the debris.

Moreover, the debris caused by the crash can also pose risks. Shards of carbon fiber, which is the primary material of Formula 1 car construction, were strewn over the track. Carbon fiber fragments are razor sharp, and can easily cause tire punctures, which, in turn, could pose additional saftey concerns for the other cars.

While certain cynics have suggested that what happened in Singapore in 2008 was nothing unusual, aside from the fact that Nelson Piquet, Jr was a whilstle-blower in the affair, the fact remains that, if the charges are true, the act should not go unpunished. While a lifetime ban might be an extreme measure, certainly a five-year ban applied to both men, along with a stiff fine, would not be out of the question.

It should be remembered that punishments of this sort have a two-fold value: not only do they have a punitive effect on the guilty parties, but they also serve as a deterrent for others who might otherwise engage in the same sort of questionable activities.

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Apr 30

Apple sells the iPod Touch not only as a music player, but a gaming machine also. Developers are seeing the hardware and the development for the platform is slowly taking shape. Big games like assassins creed and Ace Combat have already made the jump to the iMachine. Today we’re looking at Codemasters attempt at making a F1 game for the new platform.

Gameplay

Throughout this article I will compare it to the PSP version because both games are available for a (almost equal) powerful portable device. Fist thing you will notice when starting up F1 2009 for the iPhone is that it will ask you to create an account for a online service. With this account you can easily compare your lap times with mates or other racers around the world. We really like this idea so we signed up and have been comparing since. Starting the game will provide you with several options. You can start driving, look at the options or compare your lap times to the world. Within the options you can pick several assists and display options. Assists are very limited though. You can choose a steering sensitivity, braking assistance, activate the racing line or allow horizontal tilt. The display settings are equally limited. Corner popups, a mini map and 3 controller setups; not much to see here.

When all is set we started on our favorite PSP track which is the Singapore venue. This is the only night race in F1 and we were excited to see what the iPhone and iPod could do. You can select all season tracks and drivers so no complains there. Then we could choose the number of laps. Doing few laps will make the system count your fastest lap which will then be uploaded to the leader-boards. With 6 laps or more the system will calculate your average time and post that. We’re huge F1 fans but found ourselves bored racing the ghost of our previous lap. With no option for AI cars, race weekend or such the modes are highly limited.

Another problem is the way the game drives. Because the iPhone doesn’t have any physical buttons we found it hard managing consistent laps. Tilting the iPhone to steer just doesn’t work well enough to represent the serious sport that is F1. Even after an hour of racing our lap times were still inconsistent and crashing was hardly avoidable. What we did like was the KERS. Simply press the blue ring on the left to activate the temporarily boost. Taking everything is consideration the iPhone F1 game doesn’t compare well to the PSP game. There’s just one game mode and driving is close to impossible. Although some people have been posting impressive times online.

Presentation

The graphics of this game are amazing. Because the hardware only needs to render one car, more power can go to the track graphics. We found no jaggies whatsoever, which is amazing considering the hardware. The textures are also a step up from the PSP game. The F1 tracks never looked better on a portable machine. We didn’t like the sound though. The engine sounds like a Renault Megane and they maintained the unrealistic high pitched KERS sound we complained about earlier in the PSP review.

Conclusion

We have few complains about the presentation. Sounds may not be up there but the graphics are top notch. It’s very unfortunate that this is a missed chance as you can’t compete in races or challenges. Therefor the game bores quickly and most will never put in the necessary hours to master the awful controls.

F1 2009 iPhone/iPod

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